Patch Notes zum Early Access Week 11 Update

  • Server Performance

    • Improved physics engine performance on game servers.
    • Mitigated an issue with the character stopping moving when a large amount of data is sent.

    Client Performance

    • Improved client performance in the lobby.
    • Improved care package airplane rendering performance.

    Gameplay

    • Modified the "match ends in" timer from 5 minutes to 1 minute.

    Bug Fix

    • Fixed a bug that caused weapon icons at the bottom of the screen to not be shown when switching weapons after opening the inventory.
    • Fixed a bug that caused a client crash when changing the character's looks.
    • Fixed a bug that caused Freelook (Alt) not to work while the character is jumping.